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36 WeakMaps (WeakMap) [ES6] (advanced)

WeakMaps are similar to Maps, with the following differences:

The next two sections examine in more detail what that means.

36.1 WeakMaps are black boxes

It is impossible to inspect what’s inside a WeakMap:

These restrictions enable a security property. Quoting Mark Miller:

The mapping from weakmap/key pair value can only be observed or affected by someone who has both the weakmap and the key. With clear(), someone with only the WeakMap would’ve been able to affect the WeakMap-and-key-to-value mapping.

36.2 The keys of a WeakMap are weakly held

The keys of a WeakMap are said to be weakly held: Normally if one object refers to another one, then the latter object can’t be garbage-collected as long as the former exists. With a WeakMap, that is different: If an object is a key and not referred to elsewhere, it can be garbage-collected while the WeakMap still exists. That also leads to the corresponding entry being removed (but there is no way to observe that).

36.2.1 What values can be keys in WeakMaps?

Which values can be keys in WeakMaps is documented in the ECMAScript specification, via the specification function CanBeHeldWeakly():

All kinds of keys have one thing in common – they have identity semantics:

  1. When compared via ===, two keys are considered equal if they have the same identity – they are not compared by comparing their contents (their values). That means there are never two or more different keys (“different” meaning “at different locations in memory”) that are all considered equal. Each key is unique.
  2. They are garbage-collected.

Both conditions are important so that WeakMaps can dispose entries when keys disappear and no memory leaks.

Let’s look at examples:

36.2.2 Why are symbols as WeakMap keys interesting? [ES2023]

Symbols as WeakMap keys solve important issues for upcoming JavaScript features:

36.3 Attaching values to objects via WeakMaps

We can use WeakMaps to externally attach values to objects – for example:

const wm = new WeakMap();
{
  const obj = {};
  wm.set(obj, 'attachedValue'); // (A)
}
// (B)

In line A, we attach a value to obj. In line B, obj can already be garbage-collected, even though wm still exists. This technique of attaching a value to an object is equivalent to a property of that object being stored externally. If wm were a property, the previous code would look as follows:

{
  const obj = {};
  obj.wm = 'attachedValue';
}

36.3.1 Example: caching computed results

With WeakMaps, we can associate previously computed results with objects without having to worry about memory management. The following function countOwnKeys() is an example: it caches previous results in the WeakMap cache.

const cache = new WeakMap();
function countOwnKeys(obj) {
  if (cache.has(obj)) {
    return [cache.get(obj), 'cached'];
  } else {
    const count = Object.keys(obj).length;
    cache.set(obj, count);
    return [count, 'computed'];
  }
}

If we use this function with an object obj, we can see that the result is only computed for the first invocation, while a cached value is used for the second invocation:

> const obj = { foo: 1, bar: 2};
> countOwnKeys(obj)
[2, 'computed']
> countOwnKeys(obj)
[2, 'cached']

36.3.2 Example: keeping data of objects private

In the following code, the WeakMaps _counter and _action are used to store the values of virtual properties of instances of Countdown:

const _counter = new WeakMap();
const _action = new WeakMap();

class Countdown {
  constructor(counter, action) {
    _counter.set(this, counter);
    _action.set(this, action);
  }
  dec() {
    let counter = _counter.get(this);
    counter--;
    _counter.set(this, counter);
    if (counter === 0) {
      _action.get(this)();
    }
  }
}

// The two pseudo-properties are truly private:
assert.deepEqual(
  Object.keys(new Countdown()),
  []);

This is how Countdown is used:

let invoked = false;

const cd = new Countdown(3, () => invoked = true);

cd.dec(); assert.equal(invoked, false);
cd.dec(); assert.equal(invoked, false);
cd.dec(); assert.equal(invoked, true);

Icon “exercise”Exercise: WeakMaps for private data

exercises/weakmaps/weakmaps_private_data_test.mjs

36.4 Quick reference: WeakMap

The constructor and the four methods of WeakMap work the same as their Map equivalents: